
Engineer by training, program manager by passion.
I'm Jonathan Logan — Staff Technical Program Manager at PlayStation, leading teams that build scalable systems at the intersection of cloud, AI and gaming. Twelve years of complex problems, simple solutions.
Where I've worked
PlayStation
Modernizing PlayStation Network infrastructure — unifying fragmented frameworks so studios build faster on fewer compute resources, with AI in the PMO’s decision loop.
CrowdStrike
Lead PM for Platform Scale — the July 19th incident response, expansion into GCP and OCI, and AI adoption across the SDLC.
Amazon Web Services
Product owner of record for Tier-1 authorization services — resource and human identity for tens of thousands of internal users.
Northrop Grumman
Nine years from embedded RF software to program management — JSF test programs and the F-22 / EA-18G repair lines, including a $25M contract.
Work I'm proud of
CoPlay — AI PMO assistant
Built and ran an AI assistant for PMOs, then evaluated it against live production telemetry — 94.3% of action items captured automatically.
July 19th incident response
The cross-functional response to the global Channel File outage — a hardened, ring-based deployment pipeline roadmapped in under two weeks.
CrowdStrike in GCP
Core cloud stood up in Google Cloud Platform — CI/CD, Kubernetes and Edge Services. Deploy times fell from six months to under one.
AuthZ migration at scale
A legacy Tier-1 access service retired; 500+ service teams moved to next-generation platforms with zero unplanned downtime.
“Jonathan is one of the most technical Program Managers I have ever worked with.”
Building at the intersection of cloud, AI and gaming? Let’s talk.
San Diego County, California. Email is the fastest route; the professional record lives on LinkedIn.